Last night was a big one for me. I’m still reeling from the massive announcements, but there was a few that stood out. One game that peaked my interest was Ubisoft’s For Honor.
I’ve seen a bunch of articles and comments saying how it simply looks like 3rd person Chivalry but I’m not so sure. The folks over at Ubisoft know how to make a 3rd person action game as we’ve seen with games like Prince of Persia, Splinter Cell, Ghost Recon, Watch Dogs and of course Assassin’s Creed. All of those games have great gameplay and combat mechanics which makes me think that there may be a lot more to be excited about here than just a different angle on Chivalry.
With that said I’ve still not played Chivalry, only seen playthroughs on YouTube. After I finish writing this I’m going to go pick up Chivalry (it’s $3ish on Steam right now) and see if I can spot any resemblances. For the time being though, from what I’ve seen, For Honor looks more like Dynasty Warriors meets Assassin’s Creed with a hint of Ghost Recon’s “squad command” elements in there.
And that’s a really good thing.
Imagine running across a battlefield with a few of your buddies, commanding NPC’s and engaging in duels that are way more complicated than just ‘mash A a million times’. I really hope timing, skill, tactic and risk vs reward come into play with the dueling because that would make the game have so much more depth.
There appears to be 3 classes, Viking, Knight and Samurai. Each will have their own specialties as mentioned in the video below. The Samurai for example lacks defense but makes up for it with better attack. I’m guessing the Viking/Knight/Samurai will all balance out in a sort of Rock/Paper/Scissors kind of way so that you don’t end up just having everyone choose the Samurai and charge Knights one at a time, defeating them swiftly. Or maybe you can and that’s part of the decision. Who knows, only time will tell I guess.
The graphics look slick, especially for such an early stage in development. I’m impressed. I love medieval style games, something about the aesthetic just works for me and I don’t think this will be an exception to that.
One thing I did notice is that there doesn’t appear to be ranged weapons. Hopefully they will include ranged weapons because that would be a real shame. I always choose a bow and arrow in any game that allows me to do so. I still go back and play Tomb Raider and Crysis 3 just to get those fully drawn back head shots. I don’t think any medieval game can be complete without ranged weapons and with any luck, Ubi’ will feel the same.
On that note, horses definitely have to be a thing. Charging into battle is awesome, but charging into battle on horseback is a whole other level of awesome. Better yet, horseback duels and jousting? Fingers crossed.
With so little known about this game I could speculate until the cows come home but nevertheless I am excited to see what comes of it. There is definitely some potential here. Check out the video below and let me know what you think!
Did you watch any of the showcases? What stood out for you? Any disappointments? Let me know on twitter @pikalew or @dostuffandblog